About the Project
OPtiMaL (Online Procedural Content Generation via Multi-objective Optimisation and Learning) aims to introduce generative AI algorithms that are capable of creating multimodal content with multi-dimensional diversity, which is aware of human behaviour and adapts to human experience. OPtiMaL adopts a new multi-objective optimisation and learning approach to procedural content generation, which is generally applicable across many domains.
The approaches developed in OPtiMaL will be validated initially on digital games with direct applications to domains that involve the simulation of human behaviour including construction, manufacturing, education, and autonomous driving. OPtiMaL is a collaborative project between one of the leading centres of Al in games research worldwide - Institute of Digital Games, Malta - and one of the world's leading research groups in computational intelligence - SUSTech, China.
One of the long-term goals of the project is to position Malta centrally on the global Al research map and place China as a global leader in Al in digital games.